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Death come true game
Death come true game











death come true game

Death Come True uses a branching system where Makoto restarts a loop each time he dies, but armed with more information each loop to unlock new options. These days, most publishers are keen to push for multi-language support, so I imagine that will be the case in the future, too.” Kodaka: “ Death Come True publisher IzanagiGames was in charge of localization. Was this a difficult feat to achieve? Can we expect to see more of your titles ship in multiple languages in the future? Death Come True shipped simultaneously worldwide with support for 10 languages. That’s why the character ended up looking like that.” Kodaka: “Haha, it’s got nothing to do with corona! Honestly, we didn’t have the budget for any prosthetic makeup, so we had to make do with the things on-hand to create an atmosphere. Can you tell me a bit about the villain in the gas mask and what went into his design? Did he get an early tip about COVID-19?

DEATH COME TRUE GAME MOVIE

My impression is that game protagonists feel more closely linked to players than movie protagonists.” But I made the main protagonist more of a game-like character than a typical movie lead. Kodaka: “Actually, because this was live-action, I set about creating characters that are more grounded than those in my other works. What went into crafting the personalities of each character? Would you say that they were designed to be more video game-esque than you would normally see in a live- action movie? That’s why I sought him out for the role.”

death come true game

Kodaka: “Kanata knew my style from Danganronpa and is really knowledgeable about the games, so I figured he’d understand the particular traits of my work and use that in his performance. Is there some sort of connection here or am I reading too much into this?

death come true game

The protagonist of Death Come True is a young man named Makoto Karaki and played by Kanata Hongo, who portrayed Makoto Naegi in the Danganronpa stage play. But I’m not a big fan of grotesque or overly gory stuff.” So when I create something, death has a tendency to become a feature. Kodaka: “As a consumer, I personally like games, manga, and anime where people die. Death is a recurring theme in many of your works.













Death come true game